Faery Tale Adventure

The Greatest Quest is Waged with the Sword but Won with Wisdom
Think Diablo. Think Ultima 8. Ten years before either of these games a full colour, isometric role-playing game was launched on the Amiga. In fact, one of the system’s first games. Not as linear as Diablo, better looking than Ultima 8 – Faery Tale gave that first feeling of wandering a land rich with adventure.
Music changed according to mood, NPCs could be friend or foe and you could talk to almost anyone! The buildings were all mapped inside as well.
Faery Tale was a brilliant introduction to Role-Playing, set a template for future top-down RPGs and still resides in many people’s Top 10 games.
Also released on the C64, PC and Megadrive / Genesis.
The Blurb (from the Genesis cover):
The talisman is lost and an ancient evil threatens to shatter the land of Holm. You must fulfill the prophecy. Complete the eight fateful quests and defeat the Evil Necromancer. Only your sword and daring can bring you victory.
- All quests include several mini-adventures. You must discover how they all fit together.
- Simple interface for exploring, conversation, and combat
- Password save feature that lets you save your adventure at any time
Explore a dangerous wilderness of mountains,
forests, deserts, and oceans. - Search castles, dungeons, and caves for clues.
They may conceal the answers to your quest. - Crush skeletons and wraiths with your sword and search their shattered bodies for weapons and magic
- Fight real-time duels wielding dirks, swords and maces against hordes of monsters
